A network built to take the hit.

Your traffic enters through a protected edge, gets cleaned, and travels to your hidden backend over an encrypted tunnel. The attacker only ever sees the edge.

Protected edge node

Sits on a filtering network that absorbs large volumetric floods upstream. Runs our own game-aware firewall for everything that gets through. This is the only address the public ever sees.

Encrypted tunnel

Clean traffic is forwarded to your backend over an encrypted WireGuard tunnel that preserves each player's real IP. The backend's address is never exposed.

Your hidden backend

Runs your actual game servers. Because it only ever receives filtered traffic from the edge, it stays fast and online even while an attack is in progress.

Direct-attack alerting

If anyone ever hits the backend directly, you get an instant alert — so a leaked address never becomes a silent outage.

By the numbers

Infrastructure

0Filtering layers
0Detection time
Multi-GbpsUpstream scrubbing
EULow-latency region

Low latency

The edge sits close to your players, so protection adds only a few milliseconds to the path.

Real-IP preservation

Bans, geolocation and logs keep working — the tunnel carries each player's true source address.

Full visibility

A live dashboard shows traffic, attacks, top sources and per-service uptime, with history.

Hide your server. Keep it online.

Get a protected edge in front of your backend today.

Get protected →